1.1 Patch hits the test server…
This is what will be comming our way in a matter of a week …
Clicky for the patch highlights (no official notes yet)
Thoughts on the highlights in the highlights:
- The new Tanks will become available to the general public – We all knew it was comming. But I wonder how many people will be making knights at this point after seeing the massive influx of new characters made so far this week due to the early release for those who completed the Heavy Metal event. It mas almost comical seeing 9 or 10 Knights of the Blazing Sun and 9-10 Black Guard in one scenario at a time. It was like watching a pee wee soccer game and all the kids running together like a school of fish after the ball. Except the ball was any healer including me because I was on my Warrior Priest.
- Open RvR Influence System – Im stoked that they are trying to make improvements with RvR. I hope this works because, if I had my druthers, I would have my characters level by nothing but RvR. BUT I still think there needs to be better rewards for defense. I thought I posted an idea about it but I cant seem to find it right now. IDEA: Let there be quest givers at the keep which give repeatable quests for XP/Coin (maybe 1 repeatable to kill X number of enemy players in the RVR lake, and one quest to perform a certain task within that zone). This could make holding a keep mean something and make it more difficult to take due to more players being present at any given time. I HONESTLY think this could solve a ton of issues with no activity in ORvR.
- Easy Public Quests – I like the idea of a soloable (or small group) PQ, but wouldn’t that make it…not a PQ anymore? I want more details…
- Chat Hyperlinking – We finnaly get a feature that has been asked for since day one. Want to show off that fancy new sword or helm? Now you can via chat (just like in WoW). HUZZAH!
- Main Assist – Will it be used? Yes, but,I honestly think a feature like this will make more of a difference in PvE than in RvR. I think so many things can change during a battle in RvR that its not going to get used as much as they would hope.
- Player Statue System – Want all to know of your badassery (at least on a week by week basis)? Then get out and kill some folk! If you are among those with top honors you will have a statue erected in your honor in the main city. I like this a ton. In a game focused on RvR and where items dont really make you stand out (lets face it, the armor skins dont have alot of variety per tier) this could be a incentive for some.
Theres a few more that I didnt give thoughts on, go check em all out and let me know what YOU think…
See you in game!