Player Statues, a closer look…

2008 December 5
by slurms

I CLAIM THIS LAND FOR SLURMMythic (via Developer James Casey)  just posted a Dev Diary about the player statues that are comming in 1.1…

Click here to read it.

James says that the system will be dynamic, but unfortunatly doesnt specify exactly what about the statues will be dynamic.  He says “art was commissioned for statues of every class in game in both male and female varieties (where applicable). ” So, the ”Top Ten” statues will update themselves as players hit the top of the chart. Does this mean that there is 2 statues for a Bright Wizzies (1 male 1 female), 2 statues for Warrior Priests (1 male 1 female) and so on and so on? If the statues actual look remains the same for any 1 class/sex regardless of who it is, I think the system is….poo. If all that will be changing is the name on the plackard, then just have a spot with visable leaderboards in game rather than waste time with a statue that doesnt look like me.

If the “dynamic system” actually DOES change the look of the statue based on my current gear and/or hair style choices, then I say BRAVO MYTHIC!!

What do YOU think he means? Would you be let down at all if the statue doesn’t look like you, like if you wear an eyepatch but the statue has a good pair?

Inquiring mind(s),….mine….want to know!

One Response leave one →
  1. 2008 December 6
    Erick permalink

    It is a start, well lets hope so.

    I sent in some of the suggestions we had been talking about in guild with the survey that Mythic just sent out via email.

    I hope they are actually listening..

    Seeya in game

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