I was excited all day yesterdat because I wanted to see the Witching Night event in action. Well I got on as soon as I could muster (right after the kids go to bed) and ran right off to my nearest Open RvR area to see what all the hubub was about.
I saw probably 200 people running around killing eachother.
While I thought it was great to see that many people in ORvR, I also thought it was a little dissapointing that it was simply RVR Deathmatch. There was no goal to be seen. When the PQ for the event finnaly popped, it was in such a small area that there was no way that everyone was going to be in the PQ radius at once. The other problem was that it took so long to pop, and it was completed faster that you can imagine (as if we were in a scenario that only made you score 50 points).
I may only speak for myself with this problem, but It was lag-city for me. At one point I could see everyone moving around, but thats it. I saw no one fighting, no casting, no dying,….nothing but people just running around. THEN the packet finnaly caught up and I saw every action that had taken place in that 5 minutes of running around. It was kindof neat seeing my xp bar grow like that.
Again, it was great to see people run in open RvR, but I wish it was a little more constructive than that. I almost wonder if Mythic said “well, we dont think more than like 50 people will go out into the lakes for the event, this should be fine.” One thing that could have helped is if they placed this form of PQ in EVERY lake, not just one per Tier.
I think tonight I will attempt to find the mobs needed to kill for the influance prizes (as a side note, I never saw my INF move during all of the open RvR last night….bugged? or did I happen to not be in the 20′ x 20′ patch of space for the reward to catch?).
If I have no luck finding the mobs, i’ll give the rvr another try. If this doesnt pan out, I think i’ll just boycott the event and go run quests and scenarios.
Hey Mythic! Hotfix the event!